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Showing posts from October, 2021

LO2: Be able to correlate the evolution of new media organisational cultures and roles which have impacted on your product proposal

Globalisation has impacted the media industry massively as people from around the world can access products from other countries therefore combining cultures and spreading traditions. This a largely due to the increase in the level of technology available around the world. For example, the internet is accessible around the world so people from certain countries can see what is happening else where. This has changed the market place as there is a higher demand for media products as more people know about it therefore they want it. This increases the required number of products made which will mean more staff need to be hired to do a certain job and more equipment will be needed to make the products. This will all cost the media organisation making the product money so therefore the price of the product will need to increase as they still need to make a stable profit to pay staff, keep making the product and in general so that the project is successful. This prompts diversification as in...

LO1: Be able to research the development of digital media technologies to support the planning of a new product

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My idea for an interactive product is a website that allows you to tour South Yorkshire through the web. The website contains close up shots of popular places in South Yorkshire such as museums and universities which you can manually move around to cover all angles. Also, you can enter buildings of popular to see what’s inside without having to visit. If you like what you see you can then potentially visit in person.  Technologies from the past influenced my idea because before Web 2.0, technology was not interactive  which limited people to what they could use technology for. Since 2005, when Web 2.0 was introduced, technology allowed audiences to interact with the product therefore making for example, the internet much more easy to use and you can do much more with it. This has influenced my idea it has been made possible for my audience to use the final product effectively and give a more authentic experience as it would prior 2005. In addition, technological convergen...